by gowtham[ Edit ] 2010-02-18 19:30:58
In computer networks, goodput is the application level throughput, i.e. the number of useful bits per unit of time forwarded by the network from a certain source address to a certain destination, excluding protocol overhead, and excluding retransmitted data packets.
For example, if a file is transferred, the goodput that the user experiences corresponds to the file size in bits divided by the file transfer time. The goodput is generally lower than the throughput (the gross bit rate that is transferred physically), which generally is lower than network access connection speed (the channel capacity or bandwidth).
Examples of factors that cause lower goodput than throughput are:
* Protocol overhead; Typically, transport layer, network layer and sometimes datalink layer protocol overhead is included in the throughput, but is excluded from the goodput.
* Transport layer flow control and congestion avoidance, for example TCP slow start, may cause a lower goodput than the maximum throughput.
* Retransmission of lost or corrupt packets due to transport layer automatic repeat request (ARQ), caused by bit errors or packet dropping in congested switches and routers, is included in the datalink layer or network layer throughput but not in the goodput.