Load 3d object in Android using JPCT Engine

by mariganesh 2014-02-15 19:18:15

Load 3d object in Android using JPCT Engine


If you create texture and load 3d object using jpct in android.please use the following code.





/* Create texture for grass */

private World world = null;
private Object3D grass = null;

world = new World();//intialize full screen

TextureManager tm = TextureManager.getInstance();

Texture grass2 = new Texture(res.openRawResource(R.raw.grassy)); //grass jpg image

tm.addTexture("grass2", grass2); // add texture

grass = Loader.load3DS(res.openRawResource(R.raw.grass), 15f)[0]; //Load 3d object for grass

grass.setTexture("grass2"); //set texture

grass.translate(-14, -17, -50); // set grass postion on screen

world.addObject(grass); //add grass to screen

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